// Copyright Epic Games, Inc. All Rights Reserved.

#include "LearnPluginBPLibrary.h"
#include "LearnPlugin.h"

ULearnPluginBPLibrary::ULearnPluginBPLibrary(const FObjectInitializer& ObjectInitializer)
: Super(ObjectInitializer)
{

}

float ULearnPluginBPLibrary::LearnPluginSampleFunction(float Param)
{
	return -1;
}

